Publisher:Lothian Publishing Company
On holiday with his parents, fifteen-year-old Damon is bored. His parents drag him to an art gallery, but after cruising around for a while, he returns to his hotel room to play his gameboy. Bored by the repetitive nature of the games, he falls asleep. But it is then that the artwork Damon has tried so hard to ignore comes to life, even going so far as to affect his reality. When Damon wakes, he is altered by the power of creativity, which even he can no longer deny.
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